By Carolyn Beckford, Gale Product Trainer Carolyn joined Gale in 2015 after working in US higher education. She likes working for Gale because it’s an opportunity to stay connected to higher education and support faculty and students with quality research content. When not visiting university libraries or delving into the Gale archives, she likes playing tennis and visiting historic English castles and estates.
Today is International Day of the World’s Indigenous People. This was first put forward by the General Assembly of the United Nations in 1994, and came as result of a commission designed to promote and protect Human Rights. Now, on 9th August, the world works to remember, recognise and respect the rights of indigenous populations and celebrate their achievements and contributions.
“In the spring of 1978, Taito approached Midway about distributing a new arcade game in the United States. The game had originally been invented as a hexadecimal test used for evaluating computer programmers. Someone decided to convert the test into a video game that Taito distributed in Japan, despite the unenthusiastic blessing of company executives. The game was called Space Invaders.” Kent, Steven L. The Ultimate History of Video Games, New York: Three Rivers Press, 2001, p. 116
Undoubtedly, many still appreciate and celebrate the deeply religious roots of Christmas, yet it has also become a commercialised event in many countries today. From mid-November, high-streets are packed with snowflake window stickers, festive deals and cheery Christmas music to entice shoppers into an economically indulgent mood. Yet, despite the general consensus and participation in commercialising Christmas, this is often assumed to be a new phenomenon, part of today’s world. ‘Born to Buy’, an article in Gale’s Academic OneFile, offers an example of such sentiments;